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Block Tales Wiki

Updated for Demo 5

Block Tales Bosses

Every chapter ends with a boss that tests a specific skill. Here is each boss, what it punishes, and the cards that make the fight manageable.

All bosses

Bosses scale with chapter level and party size. Bring the recommended cards and the fight gets far more forgiving.

Boss Chapter Lvl Party Punishes / weakness Recommended cards
Cruel King Chapter 1 4 2 Guard-punish windows Power Stab, Charge DEF
Bubonic Plant Chapter 2 7 3 Fire, status cleanse Free Fire, Feel Fine, Prayer
Hatred Chapter 3 10 3 Sustained SP economy SP Wire, Cure, Charge DEF
The Ancients Chapter 4 13 4 Role separation Bodyguard, Prayer, burst card
Frostmaw Chapter 5 15 4 Protecting Cassie, ice counterplay Bodyguard, Cure, Resurrect
Mutant opt Chapter 5 (optional) 16 4 Resource endurance Last Stand, Resurrect, Investor

Superboss

The Mutant is the optional Demo 5 superboss found beneath Telamon. It is an endurance test: you need sustainable healing, revives and patient guarding rather than a damage race.

Universal boss tips

  • Land the first hit on the overworld to enter the fight with a damage bonus.
  • Pre-charge defense the turn before a known big attack instead of healing after it.
  • Keep one party member free to revive; a single wipe usually ends the run.

FAQ

What is the hardest boss in Block Tales?

Most players cite the optional Mutant superboss; Frostmaw is the toughest required fight because it also asks you to protect Cassie.

How do I beat Frostmaw?

Prioritize protecting Cassie, pre-charge defense for big hits, and keep Resurrect ready. See our dedicated Frostmaw guide.